A few days ago I was shunting a mixed train at the Cassilis branch line terminus station and came across a problem, admittedly I had run into this one before.
I had a short train made up of eight 4 wheel wagons, a HCX and a SHG guards van arrive in Cassilis yard, stopping so that the HCX and SHG were in the platform to allow passengers to alight and for the unloading of 'out ofs', etc.
OK, easy enough but now the HCX had to remain in the platform for the moment but it may need to be moved later to allow shunting to take place which involved running around the train and ultimately assembling the consist in the platform road for the return trip.
I started by leaving the HCX and SHG in the platform but quickly realised that this wasn't going to work as I had several S trucks of locomotive coal that had to be shunted into the loco depot to the coal stage (non-existent at the moment). So the HCX and SHG had to move, to where though?
Ultimately the HCX was placed in the wheat siding (on left at far end of yard in photo below) and the SHG was moved to begin making up the return consist.
The shunting problem made me realise that the yard needed a place to store the HCX or the CPH railmotor if necessary if it arrived while there was a goods train at Cassilis.
I had a railmotor/passenger car siding in an earlier design but removed it as I thought the station was getting too complicated.
Here is a photo of a number 6 Fast Tracks Y point (turnout) paper template in place on the loco depot turntable lead, the curves of the Y point fit quite well and there is just enough room to fit in the required siding next to the turntable.
So, now I have another issue, do I build a passenger car shed or not and where will I get a plan? I think I saw a plan in one of my Byways of Steam books, I must go and search. Of course I will also need a fueling point for the CPH as well.
Wait, and now I have to scratchbuild another point, rats!
Oh well, there is always something in this hobby that we have to do before we can enjoy other aspects.
It's been awhile...
11 hours ago